Convenience Stories Mod APK puts players in charge of managing all the convenience store operations as they can easily add new products and hire more employees.
Convenience Stories v1.4.4 MOD APK (Unlimited Money)
| App Name | Convenience Stories |
|---|---|
| Publisher | Kairosoft |
| Genre | Simulation |
| Size | 41M |
| Latest Version | 1.4.4 |
| MOD Info | Unlimited Money |
| Get it On |
|
This Convenience Stories MOD APK provides a version of the game where the currency system is modified. The primary change is the inclusion of unlimited money, allowing for store expansion and staffing without financial restrictions.
What’s Modified in Convenience Stories
- The money value is set to a state where it does not decrease upon use, providing the player with unlimited funds to acquire all available fixtures and pay for employee salaries.
![]() |
![]() |
This Convenience Stories MOD APK is version 1.4.4, has a file size of 41M, and uses the package name net.kairosoft.android.convenience; it is a re-signed build that cannot be installed as an update over the original version found on the store.
About Convenience Stories
Convenience Stories is a simulation that lets the player run their own convenience store. The main goal is to strategically position elements in your store to convert window shoppers into paying customers. The game provides an aerial perspective of the store, allowing the player to watch shoppers and staff in real time. This perspective helps the player understand customer flow and how to best arrange elements in the store. The store is separated into squares, and these squares are what the player is given to work with when placing elements. Some of the key aspects of the game are using space effectively and developing the store based on the owner’s judgment and good business decisions.
What really builds a business in the game is the ability to provide various products for sale. Initially the shop has just a few items for sale, but over time, players discover more, or even add items for sale themselves. The game offers a few suggestions of products that the shop can sell. It suggests products such as books, ice cream, and drinks. Players are allowed to experiment to see which items of products sell well. The game offers plenty of variation in products and even fixtures, to test how customers buy, and to enhance the store’s sale. This process allows a small shop to become a hub of the community and sell diverse items.
In addition to the physical design of the store, the simulation includes a system for negotiations to promote business collaboration and development. Through this mechanic, players are able to interact with production companies to gain access to more items and fittings. Negotiations are shown in the form of a series of meetings with partners during which the player is told what the success rate is for that particular negotiation. Success rates may vary for a number of reasons, and players must think critically to alter the chances of successful negotiations. Once a partner is won over, a timer starts and a delivery person shows up a short while later with the partnership item (i.e. a fencing or display fixture). The goal of the partnership negotiations and activities are to enable access to special items that a player cannot obtain through normal play or casual discovery.
Another part of the simulation is managing employees. A convenience store can’t run itself. Players hire employees to run the store throughout the day. Employees cost money, and if a player doesn’t pay an employee in a timely manner, they quit. To keep the store fully staffed, a player must hire the right amount of employees for each shift. The staffing system is designed around the 24 hour shift and work schedule. Players can position specific characters for shifts to help bring in more money and keep the store running smoothly. To effectively run the store, players must watch the employees work. The game is designed to track these shifts and help the players hire and fire employees based on its data. The players’ decisions directly impact the store’s bottom line.
The complex nature of running a store encompasses many aspects including a web of different relationships and a variety of factors that influence development. The player has to analyze the store’s growth and make informed decisions about fixtures, employees and relationships. The game provides a simulation of the store’s operations over a 24-hour period and shows the player how decisions made at the start of the day play out throughout the day. The player faces many decisions that impact the profitability of the store including what food item to add next to the store’s product offerings or how to manage negotiations with a major production company. The game scores points on relationships, as many of them determine what pledges and gifts the store receives, helping it to be competitive and attractive to customers. The manager has to keep an eagle eye on the operation to make sure the store is buzzing with activities.
There is a grid-based system that dictates how the store is built. As players construct elements of the store, they see the environment broken down into squares. When making these constructions, players must envision how store fixtures like drink coolers and book racks affect store traffic. The game features a way to build and extend the store elements, giving players the ability to adapt and extend the inventory to fit market demands. For instance, if the game discovers a new type of food or product, the player can replace a less popular or less efficient element. The player engages in competitive play to be the most effective at managing their limited store space.
Key features
- Wide-perspective store management
- Grid-based layout and square management
- Fixture discovery and placement
- Specific product sales including books, ice cream, and drinks
- Commercial negotiation system with production companies
- Success rate influence mechanics for partnerships
- Delivery person item pledges
- Employee hiring and salary systems
- Shift scheduling and monetization boosting
- Morning-to-night operational tracking
![]() |
![]() |
Related MOD APKs
FAQ
Does Convenience Stories MOD APK give unlimited money?
This Convenience Stories 1.4.4 build includes Unlimited Money. It functions like the Kairosoft release, and modifications are active immediately after installation.
What is the latest version of Convenience Stories MOD APK?
Version 1.4.4 matches the Kairosoft release from April 13, 2026. We don’t keep older versions here. Update by installing this file over your current app. If a signature conflict occurs, uninstall the previous version first.
Is Convenience Stories MOD APK safe to download?
This Convenience Stories 1.4.4 file is the Kairosoft app with Unlimited Money added. 15 people gave it a 4.3 rating. It does not require root. Ignore any Play Protect warnings, but always download from this page.
Can I use Convenience Stories MOD APK on PC or iPhone?
This Android file won’t work on iPhone. To play on PC, use the 41M APK with an emulator like BlueStacks or LDPlayer. Just install your chosen emulator and drag the file into the window.
Convenience Stories v1.4.4 MOD APK (Unlimited Money) Download
Download (41M)You are now ready to download Convenience Stories for free. Here are some notes:
- Please read our MOD Info and installation instructions carefully for the game & app to work properly
- Downloading via 3rd party software like IDM, ADM (Direct link) is currently blocked for abuse reasons.



